Wednesday, October 27, 2010

A 2D-3D-co-op platformer

I haven't giving up on the kid game. It's just resting.

In the meantime I've dug up another project. This game idea was born at the Nordic Game Jam and executed as You say Jump? I say How High!. Is a 2D-3D-two-player-co-op platformer where the main focus in the the verbal interaction between the two players playing. Both players control the same character. None of them however have full control. One player sees the character in top view and can move the character up and down. The other player sees the platform from the side and only controls the sideways movement. As both game view are flat 2D view neither of the players have enough information available on their screen to control the character alone. THEY MUST COMMUNICATE!

 This image is suppose to explain the basic game mechanics.

For the game jam we had a crazy set up with one computer and two screens. None of us had touched Unity at that point so we went with bad old flash for developing. It turned out to no ones surprise that it was a difficult task to code what on all accounts except the visuals is a 3D game in a 2D environment. So all in all not the ideal offset for the huge commercial success we all were hoping for ;)

After playing around with iPad I realised how ideal it is for two-player games. So now I'm prototyping the game in Unity.

1 comment:

  1. Hi, What's happening with the game... Now I have an iPad... and you're not making the game anymore... for shame!!!

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